OT: multi-homed mail/networking (was Re: good show)
Jay R. Ashworth
jra at baylink.com
Wed Jul 28 16:43:41 PDT 2004
On Wed, Jul 28, 2004 at 07:36:01PM -0400, Fairlight wrote:
> Is it just me, or did Jay Ashworth say:
> > them will be accessible. As usual, the optimal situation is to have
> > your secondaries in phsyically separate locations, on different
> > backbones, just like your DNS servers.
>
> I would question the need for separate -physical- locations. If you can be
> relatively sure about power being supplied via generator, etc., physical
> location is almost irrelevant these days. I've been told about colocations
> that have multiple routes out of the same building, even though they're the
> same carrier.
New York City. September 11th.
Next?
> Multihomed or multi-routed is a must, I agree. Multiple physical
> locations? That's not as highly rated a criterion as in ye olden days--at
> least coming from people that know more than I do and have been doing it
> far longer and in a focused fashion (ie., they do networking on a grander
> scale, far more regularly than I).
I hate to tell you this, but I actually do follow professional disaster
recovery circles, and it's *more* important, at the $1B level, and a
few levels down.
Say Fortune 2000.
> It used to make more sense, as multihoming and multiple routes from the
> same location weren't as common, Some facilities nowadays, the only thing
> that's going to cause catastrophic inaccessibility is a hurricane or the
> like literally lifting the building off the ground and tossing it around.
> These days, maintaining a WAN-distributed topography is often simply
> tossing more money out the window than you need to.
Or not.
Cheers,
-- jra
--
Jay R. Ashworth jra at baylink.com
Designer Baylink RFC 2100
Ashworth & Associates The Things I Think '87 e24
St Petersburg FL USA http://baylink.pitas.com +1 727 647 1274
"You know: I'm a fan of photosynthesis as much as the next guy,
but if God merely wanted us to smell the flowers, he wouldn't
have invented a 3GHz microprocessor and a 3D graphics board."
-- Luke Girardi
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