OT: reference book(s)

Fairlight fairlite at fairlite.com
Mon Aug 23 18:31:57 PDT 2004


Simon--er, no...it was Kenneth Brody--said:
> 
> But at least APL was never meant to be a "real" language, as I understand
> it.  It was meant as a teaching (aka "paper only") language.

So was Pascal, from what I read years ago, but it was quite useful if you
didn't need system-level access.  Alas, the latter is the entire reason I
dumped Pascal for C.

But having done the strongly-typed languages, I find them overrated.  :)
Well, to an extent.  You couldn't have the more abstracted languages
without building them from the strongly-typed ones.  There are certainly
things that you still want C (or even assembly) for, but that's grown less
and less desirable over the years.

Used to be you couldn't write a game in anything -but- assembly if you
wanted better than about 1-fps performance.  With the optimising C/C++
compilers of even 1994, Command and Conquer, Doom, and a host of others all
blew that out of the water.

mark->
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