OT: reference book(s)
Fairlight
fairlite at fairlite.com
Mon Aug 23 18:31:57 PDT 2004
Simon--er, no...it was Kenneth Brody--said:
>
> But at least APL was never meant to be a "real" language, as I understand
> it. It was meant as a teaching (aka "paper only") language.
So was Pascal, from what I read years ago, but it was quite useful if you
didn't need system-level access. Alas, the latter is the entire reason I
dumped Pascal for C.
But having done the strongly-typed languages, I find them overrated. :)
Well, to an extent. You couldn't have the more abstracted languages
without building them from the strongly-typed ones. There are certainly
things that you still want C (or even assembly) for, but that's grown less
and less desirable over the years.
Used to be you couldn't write a game in anything -but- assembly if you
wanted better than about 1-fps performance. With the optimising C/C++
compilers of even 1994, Command and Conquer, Doom, and a host of others all
blew that out of the water.
mark->
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